Question

What one thing do you like least about Figma?

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#Figma
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Dragos__'s avatar
3 years ago

It lacks advanced interactivity.

1 point
melanietarr's avatar
3 years ago

Not being able to copy straight from Adobe into Figma. I cannot use Figma in Safari, I have to use Firefox.

1 point
planetabhi's avatar
3 years ago

The "Prototype presentation area" is not as smooth as the remaining app.

1 point
avatar
anonymous
3 years ago

When there's no connection working it can struggle, I have to remember to save offline files

1 point
arnaudin's avatar
3 years ago

Sorely lacking text capabilities. Need to be able to search for/by text. Working hyperlinks would be great too.

1 point
giohobbins's avatar
3 years ago

Not as mature when it comes to importing and exporting different file types.

1 point
KenzSmutz's avatar
3 years ago

It doesn’t focus on web/code constraints

1 point
anmolm_'s avatar
3 years ago

Exporting images isn't the nicest

1 point
dan_ogren's avatar
3 years ago

Figma can be glitchy at times. Fonts sometimes jump around making detail design frustrating.

1 point
ericwright's avatar
3 years ago

Because it's primarily a web app, the desktop app is little more than a wrapper. I wish more functionality were searchable from the standard Help search (Command+Shift+/).

1 point
mfolgs's avatar
3 years ago

Seems to cause performance issues on my Mac

1 point
sabam's avatar
3 years ago

Ability to plug and play import design systems

1 point
samstphenson's avatar
3 years ago

Mirror app feels slow and clunky. Animated transitions in heavy docs become unusable

1 point
dkim's avatar
3 years ago

Speed (which is improving), and moving towards working in code vs. drawing tool.

1 point
ChucKN0risK's avatar
3 years ago

The fact that you can't really use it offline.

1 point
garethchainey's avatar
3 years ago

Not being able to nest pages

1 point
cawlin's avatar
3 years ago

Commenting system is adequate but not enjoyable.

1 point
avetisk's avatar
3 years ago

UX is crappy. Sometimes it takes me ages to understand some basic features.

1 point
maguay's avatar
@maguay (replying to @avetisk )
3 years ago

What features were the hardest to discover and start using?

1 point
avetisk's avatar
@avetisk (replying to @maguay )
3 years ago

Scaffolding, for instance. When you create a component it is just left there, it is not move into a separate page, so you may think that you’re handling an instance but actually it’s the master component.

Another one: when you un group an auto layer, you may think that you have unpacked the element, but actually the auto layer is just transformed into a layoutless frame, which layer will cause many headaches.

A last one: it’s really confusing to understand which context triggers which helper (like auto packing button appearing only if you’re not in an auto layout).

There’s no major issue, it’s just that you have to google a lot and go through tones of trials and errors before getting it.

I guess a good exhaustive FAQ à la Stackoverflow would be great for those who start using Figma.

2 points
maguay's avatar
@maguay (replying to @avetisk )
3 years ago

Ahh that makes sense! It is surprising how much software you have to learn by trial/error/google!

1 point
ACalliesKammoun's avatar
3 years ago

Components are a little bit challenging to master and effectively use

1 point
ctpaulson's avatar
3 years ago

I wish there were text wrapping options. I know that is usually the domain of print design tools, but it could be very helpful for UI design as well.

1 point
Snarik's avatar
3 years ago

It's a little clunky at times in terms of controls.

1 point
onedurr's avatar
3 years ago

Still doesn't support import of a few common design file types - find myself firing up Sketch to handle those.

1 point
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